Luc Grenier
 LG-1UCCG

is an interdisciplinary artist working in Boston with a variety of art media: print and publishing, film and video, media arts, and performance. He has earned two degrees from Tufts University and the SMFA where he graduated Summa Cum Laude with a BA in International Literary and Visual Studies, and a BFA in Studio Art. He is a recipient of the Schwartz-Paddock Fellowship of Visual and Performing Arts, and his thesis project for the Department of ILCS at Tufts Univeristy was awarded Highest Thesis Honors. Since 2022, He has exhibited work in the SoWA Art + Design district's Bromfield Gallery, participated in showings at the Boston Art Book Fair, and NOVA Interdisciplinary Art Festival at the New England Conservatory among other venues.

Grenier's primary concern is communication using time and its palpable subjectivity in how it's experienced through the sequencing inherent to a diverse set of mediums while exploring lexicons of intimacy, honesty, and the sharing of secrets. Given contemporary social conditions that make creating distributable media akin to sending a message into an algorithmic sea, Grenier seeks to make art within the context of this cultural capacity to engage with media in a form familiar to the moment.

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Luc Grenier
LG/1UCCG

is an interdisciplinary artist whose primary concern is time: its dilation and compression; its palpable subjectivity; how it’s experienced through the sequencing inherent in a variety of art media.

He is a student at Tufts University and the School of the Museum of Fine Arts where they are pursuing a BA in International Literary and Visual Studies, and a BFA in Studio Art. Exploring the lexicons of intimacy, honesty, and the sharing of secrets, Luc’s practice is heavily informed by media research and reference. Their undergraduate thesis — “Narrative as Found Object: Cinematic Storytelling of the Taiwanese New Wave” — completed under the ILVS department at Tufts University was awarded Highest Thesis Honors.

Luc seeks to exploit the capacity of technology’s interactions with multimedia art research and making for its ability to create, critique, and inform interstitial culture.




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3D/GRAPHICS/VIDEO/PERFORMANCE/RESEARCH/WEB/SOUND